my own concept metal skull inspired by t-1000 terminator. made in blender modeled with hi atention of detail the object is separate in 3 group (head, body, torso, hand, and leg) i would call it a concept since it doesnt rigged yet. the texture is done with semi procedural with seamless image texture with PBR principle shader in cycles render engine
BLEND (Blender, filesize: 7.66 MB), OBJ (OBJ, filesize: 26.6 MB), FBX (Autodesk FBX, filesize: 15.5 MB)