Microwave_A1 Game-Ready
Object:
- Made in Blender.
- Ready to render in Cycles/Eevee.
- Models centered at origin 0,0,0.
- Real world scale (cm).
Dimensions/cm:
Textures/Materials:
- Uv Unwrapped.
- Non-Overlapping.
- PBR textures.
- Textures resolution: 2048x2048px.
- Textures format: PNG.
- Materials and textures named.
Textures set available:
- PBR Metal/Rough: BaseColor, Normal(OpenGL/DirectX), Roughness, Metallic, Ambient Occlusion.
- Unity HDRP: BaseColor, MaskMap, Normal.
- Unity Standard: AlbedoTransparency, MetallicSmoothness, Normal, Ambient Occlusion.
- Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Geometry:
- Polygon-mesh.
- Triangulated.
- Vertices: 1027
- Triangles: 1904
File formats:
Additional notes:
- Other formats than Blender may be necessary to apply the textures manually.
BLEND (Blender, filesize: 24.8 MB), OBJ (OBJ, filesize: 24.8 MB), FBX (Autodesk FBX, filesize: 24.8 MB), GLTF (glTF, filesize: 24.8 MB), PNG (PNG, filesize: 59.4 MB)