Model:
MiG-29A 'Fulcrum'
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Features:
Created in: 3ds Max 2016
Rendered with: mental ray
Model is subdividable
Model in real world scale (scaled in meters)
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Scene include:
-MiG-29A Model
-Spot light
-Skylight
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Textures:
-MiG-29A fuselage, 8192 x 8192
-Engine exhaust nozzles, 2048x2048
-APU-470 Missile pylon, 1024 x 1024
-APU-73 Missile pylon, 1024 x 1024
-Cockpit, 2048 x 2048
-Main gear, 2048 x 2048
-Front gear, 2048 x 2048
-K-36 ejection seat , 4096 x 4096
-Pilot, 4096 x 4096
-ZSh-7 flight helmet, 2048 x 2048
-R-27R (AA-10 Alamo) missile, 4096 x 4096
-R-73 (AA-11 Archer) missile, 4096 x 4096
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Texture versions:
-Russian Air Force
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Rig:
All movable objects are pivoted, and attached actuators are rigged.
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Movable Parts:
-Canopy
-Gear
-Engines nozzels
-Elevators
-Rudders
-Alerons
-Flaps
-Slats
-Air breake
-Engine Intakes Blockers
-Engine Intakes Louvers
-Pilot Helmet Screen
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Animation:
Simple, control surfaces ,gear, canopy and engine test. (frame 0 till frame 95)
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Scene include:
-Model
-Camera
-Spot light
-Skylight
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Rendering environment:
-TS_HDRI_Sky_Midday