Game ready mesh of military box used to store weapons. Maximum overlapping done to get the higest texal density required for games. Texturing is done using susbstance painter. Only the exterior is modeled and no interior included. Onlu exterior modeling is done. Texturing done using Roughness Metallic workflow.Texture maps inclues,
- Base Color
- Ambient Occlusion
- Metallic Map
- Roughness Map
- Normal Map
OBJ (OBJ, filesize: 708 KB), FBX (Autodesk FBX, filesize: 218 KB)