This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by in collaboration with Leartes and Dekogon Studios.
Animation and Blueprint setup by Leartes.
Art by Dekogon Studios.
For all your promotional requests, technical support needs, suggestions, and refund requests, please write to us.
You can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects here: https://discord.gg/EZynuywT
Features:
- Pitch can be controlled by W key and S key
- Steer can be controlled by A key and D key
- Throttle can be controlled with E and Q key
- Camera Rotation can be controlled by Mouse
- F and G Key - Open/Close Doors
- Helicopter Materials are changeable in Detail Panel
- Setup for easy drop and play
- Custom sounds
- Master Material to control features
- Multiple Design Skins
- Includes static mesh version in addition to skeletal mesh and blueprint
- 4K Texture Sets
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
- Number of Blueprints: 1
- Input: See above
- Network Replicated: No
- Supported Development Platforms: All
- Windows: Yes
- Mac: Yes
Documentation: https://www.notion.so/dekogon/Vehicles-f643374ed0254ce2905f685c59d830b2
UASSET (UnrealEngine, filesize: 507 MB), OBJ (OBJ, filesize: 3.37 GB), FBX (Autodesk FBX, filesize: 817 MB), TEXTURES (Textures, filesize: 412 MB), TBSCENE (Marmoset Toolbag, filesize: 408 MB)