This is AAA Class game ready **props. it can run in any game engine such as unity, unreal engine, cryengine etc. i use autodesk maya for low poly and then use zbrush for high poly. after that i used rizomUV for UV Unwrappe. for texture, firstly i use Substance painter for baking and then gave it texture in substance painter. i rendered it in marmoset toobag.for more images: |||| ------- --- -
**Artstation: https://www.artstation.com/artwork/GX9Rnz
OBJ (OBJ, filesize: 44.1 MB), FBX (Autodesk FBX, filesize: 44 MB), MA (Autodesk Maya, filesize: 44.1 MB), MAX (Autodesk 3ds Max, filesize: 44.8 MB), TBSCENE (Marmoset Toolbag, filesize: 44.1 MB), GLTF (glTF, filesize: 35.2 MB)