Low-Poly BUS with PBR textures
- Very light topology
- Game-Ready mesh
- Separated parts that make sense to use
- Simple Interior
Textures set in 4096x4096:
PBR Metallic Roughness
- BaseColor
- Roughness
- Metallic
- Normal (directX & OpenGL)
- Emission
- Opacity
PBR Specular Glossiness
- Diffuse
- Emissive
- Glossiness
- Normal
- Specular
Unity HDRP Materal
- BaseMap
- MaskMap
- Normal
- Emission
Blender Principled BSDF
- Alpha
- BaseColor
- Metallic
- Roughness
- Normal
single uv mapping for all mesh. Separated with 2 materials: Base and glass
BLEND (Blender, filesize: 27.5 MB), OBJ (OBJ, filesize: 1020 KB), FBX (Autodesk FBX, filesize: 478 KB), 3DS (3D Studio, filesize: 355 KB), DAE (Collada, filesize: 1.58 MB), TEXTURES (Textures, filesize: 111 MB), PNG (PNG, filesize: 111 MB)