Mirazaer Rifle Scifi Game Ready Low-poly 3D model
Home Catalog Mirazaer Rifle Scifi Game Ready Low-poly 3D model

Publication date: 2021-06-04

Mirazaer Rifle Scifi Game Ready Low-poly 3D model

$12.9

License: Royalty Free No Ai

author:

3D-Skill-Up

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3D-Skill-Up». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

*Game Ready *

Mirazaer Rifle Scifi 3D Model ready for VR/AR and games or other applications.

From an original concept

4K PBR Textures Included

Non Overlapping UV Layout Map Resolution: up to 4096x4096px PBR Workflow: Base color, Metallic, Normal, Roughness, AO Textures Unity 5 (Standard Metallic) Plus Textures Unity HD Render Pipeline

Topology Vertices: 27426 | Faces: 25834 | Triangles: 54756

Include LODs

LOD_00: Vertices 27426 - Faces 25834 - Triangles 54756

LOD_01: Vertices 9223 - Faces 7095 - Triangles 8212

LOD_02: Vertices 6242 - Faces 2521 - Triangles 3284

A Level of Detail model (LOD) is a lower-resolution version of a game model. The lower-res version is used to improve performance by being swapped in whenever the higher-resolution of the game model is not apparent anymore, for example when it is a certain distance from the player. Usually LODs have a lower vertex count (50% or so) and simpler shader (diffuse only, for example).

LOD0 is the highest level of detail, your original model. Zero is always the highest because the number of LODs is unknown, so if you need more LODs you can just increment the number.

LOD1 is sometimes done by hand, especially for rigged organics (creatures, people, etc.). A lot of game developers automate LOD2, LOD3, LOD4, etc. with automatic Decimation tools. References: http://wiki.polycount.com/wiki/LevelOfDetail

Files format included

.blend

.fbx

.obj

Scale units meters in Blender in real world dimension. Made and rendering in Blender v2.92 with Cycles.

If you need any help please feel free to contact me.

*Compatible with Unity and Unreal *

BLEND (Blender, filesize: 1.32 GB), BLEND (Blender, filesize: 1.32 GB), OBJ (OBJ, filesize: 1.21 GB), FBX (Autodesk FBX, filesize: 1.2 GB), TEXTURES (Textures, filesize: 1.2 GB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 25834
  • Vertices: 27426
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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