Render is heavily post processed in Photoshop so shaders and lighting needs editing. But the topology of geometry is neat and optimized for subdivision surfaces.
Tire pattern is not modeled, but used displacement map instead.Render used VRay 1.5
OBJ (OBJ, filesize: 5.01 MB), MAX (Autodesk 3ds Max, filesize: 1.2 MB), OTHER (Other, filesize: 3.7 MB)