DescriptionA stylish, mid-century inspired armchair modelled with a clean, low-poly topology and fully unwrapped UVs. Perfect for real-time applications, this asset comes ready for Unity (URP/HDRP), complete with PBR materials and high-resolution textures (4K & 8K). Ideal for architectural visualizations, game environments, VR/AR experiences, and product configurators.
Key FeaturesOptimized Geometry
- Vertices: 2,318
- Faces: 2,294
- Triangles: 4,588
- Only 2 mesh objects (frame + cushion) for easy material assignment
PBR Materials & Textures
- Albedo (Diffuse), Normal, Roughness, Metallic, Ambient Occlusion
- Available in 4K and 8K resolutions
- Unity-Ready Prefab
- Drag-and-drop into your Unity project
- Materials auto-assigned (Shader Graph URP/HDRP compatible)
- Includes example scene setup with directional light & camera
Clean Topology & UVs
- Quads only, evenly distributed edge loops
- Unwrapped seams hidden along edges for minimal distortion
- Realistic Shading
- Principled BSDF setup (metal/rough workflow)
- High-quality normal maps capture subtle foam details
Technical Details
- Total Vertices 2,318
- Total Faces 2,294
- Total Triangles 4,588
- Mesh Objects 2
- Texture Resolutions 4K (4096×4096), 8K (8192×8192)
- Material Workflow Metal-Rough
- UV Sets Single UV set per mesh
Included Files
- Chair.fbx
- Chair.prefab (Unity)
- Wood.mat
- Couch.mat
- Textures.zip
Use Cases
- Real-time architectural renders
- Mobile & desktop games
- VR/AR applications
- Interactive product showcases