The file includes two lanterns and two candles. It was made looking for a balance between realism and a model without an exaggerated amount of polygons, so as not to compromise the rendering work. The model is great for composing the scene.
The only part with light emission is the flame. It is recommended to add a spot of light inside the luminaire, to have the same effect as the image.
Dimensions:
- Lantern01 - X: 22,8cm, Y: 22,8cm, Z: 25,1cm.
- Candle01 - X: 8cm, Y: 8cm, Z: 13cm;
- Lantern02 - X: 22,8cm, Y: 22,8cm, Z: 38,6cm;
- Candle02 - X: 8cm, Y: 8cm, Z: 23cm.
Polygons:
- Lantern01 - Poly: 40436, Vertices: 40541;
- Candle01 - Poly: 1904, Vertices: 1799;
- Lantern02 - Poly: 3156, Vertices: 3372;
- Candle02 - Poly: 59924, Vertices: 60029.
Textures - 4096 x 4096 quality:
- Base color map;
- Scattering map;
- Metallic map;
- Roughness map;
- Emissive map;
- Opacity map;
- Normal map.
Model with vertex groups.
The model was made in Blender. If you don't use this software, and if you have any problems with the material configuration, there's in the textures folder the configuration used for the materials to assist you.
BLEND (Blender, filesize: 21.7 MB), OBJ (OBJ, filesize: 14.3 MB), FBX (Autodesk FBX, filesize: 5.53 MB), GLTF (glTF, filesize: 72.1 MB), TEXTURES (Textures, filesize: 58.8 MB)