This is a modern and simple spotlight. It was originally made for a VR game and therefore it is modeled low poly and only have one material applied. For showcasing it I exported 4K Textures. UVs are layed out from 0-1 space. The model was created in Maya and textured in substance painter.
OBJ (OBJ, filesize: 397 KB), FBX (Autodesk FBX, filesize: 225 KB), SPP (Substance Painter, filesize: 575 MB), GLTF (glTF, filesize: 16.3 MB)