Antique apothecary cabinet with pharmaceutical bottles and ceramic jars in separate modules for combine them as you want
4 diferent wood materials PBR metallic/roughness, 12 png texture files (4096x4096) (albeldo, roughness and normal maps).
1 ceramic material, PBR metallic/roughness , 3 png texture files (4096x4096) (albeldo, roughness and normal maps).
12 ceramic material with different texts, 1 png texture files (4096x4096) (albeldo) roughness and normal maps are shared with the ceramic material).
3 principled ceramic materials for the jars (simple color change) without texture maps.
1 principled metallic material for the cards borders.
1 principled glass and 1 liquid material for the bottles (simple color change) without texture maps.
2 eevee glass shaders for the liquids and bottles.
1 UVlayout file with the position of the texts cards
UV unwrapped
All UVs are made for use with any quad texture, you can change the texture maps to use your own materials.
Shelf cabinet with quad shelves (drawers included): verts - 1986, triangles: 3448, faces - 1671
Shelf cabinet with doors (drawers and doors included): verts - 1874, triangles - 3464, faces - 1751
Drawers cabinet(drawers included): verts - 2234, triangles - 3944, faces - 1992
Small drawer (each): verts - 128, triangles - 234, faces - 121
Big drawer (each): verts - 156, triangles - 276, faces - 138
Cylindrical jar (with cover): verts - 674, triangles - 1344, faces - 672
Oval jar (with cover): verts: - 770, triangles - 1472, faces - 768
Quad jar (with cover): verts: - 899, triangles - 1760, faces - 928
Quad pharma bottle (with plug): verts - 666, triangles - 1290, faces - 678
Cylindrical pharma bottle (with plug): verts: 852, triangles - 1662, faces - 912
Objects and textures properly named.
Obj and fbx files exports are exported using blenders default settings.