low-poly modular Spartan hoplite warrior 3d model with 4k or 2k PBR textures.
Vertex counts of 3 type of collected character: Type 1 (22,261 vertices) Type 2 (20,817 vertices) Type 3 (21,598 vertices)Number of Materials: 20Number of Textures: 60 Texture Resolutions: (4096x4096 and 2048x2048) For each mesh so you can choose the resolution 4k or 2kYou can use only_mesh.rar and Metallic Roughness (Textures).rar to set character to other engines or softwares
Spartan UE project:
- 3 type of collected character meshes and separated meshes for (body, armour, clothes, 3 weapons, 2 type of shields and 2 type of helmets):
- 3 weapons (2 sword and spear), shields (Spartan and basic greek shield), body and armor set with sandals, warrior skirt and helmets
- And 10 Material Instances where you can choose 2k or 4k texture resolution (PBR)
- Demo animations (attacks, jump, walk, run, shield using, idles)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Additional Notes: Skirt has cloth simulation; Skeleton has extra bones (Eyes) and 2 sockets for weapons and 1 socket on the left hand for shield; Eyes has bones but mouth doesn't
Spartan Unity project:
- 3 type of collected character meshes and separated meshes for (body, armour, clothes, 3 weapons, 2 type of shields and 2 type of helmets)
- 3 weapons (2 sword and spear), shields (Spartan and basic greek shield), body and armor set with sandals, warrior skirt and helmets
- And 10 Material Instances where you can choose 2k or 4k texture resolution (PBR)
- Character rigged to Humanoid Skeleton and able to retarget any humanoid animation
- There are 3 types of character complexion and separate assets
- Vertex counts: Type 1 (22,261 vertices) Type 2 (20,817 vertices) Type 3 (21,598 vertices)
- 20 materials (2k and 4k for each mesh groups)
- 60 PBR Textures (4096x4096 and 2048x2048)
- Project have documentation for it's two sided shader
- Skirt has cloth simulation; Eyes has bones but mouth doesn't