Game ready modular sprinkler system for PBR game engines/renderers. Modeled in 3ds Max 2021.
The system consists of 9 pieces designed to be used on a metric grid.
This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 4. The Marmoset Toolbag scene is included.
NOTICE: I do not take requests to edit/customize models or textures, create extra attachments/skins, help you import into game engines, etc... You purchase the model as-is and you are responsible for making any edits!
||SPECS||
- Geometry is all quads and tris.
- Poly count: 4726 (one of each piece added together)
- All materials and objects named appropriately
- Scaled to approximate real world size (centimeters)
- Tested in Marmoset Toolbag 4 (see renders)
- Tested in Unreal Engine 4
- No special plugins needed.
- .obj and .fbx versions exported from 3ds Max 2021
- Model unwrapped manually to make most efficient use of the UV space.
|| Textures ||
- 2048x2048 PBR base color, roughness, metalness, normal and AO (ambient occlusion)
- Also included: textures in specular/gloss PBR format for those who prefer that setup.
- Also included: extra texture maps such as curvature, world space normal, and world position
- Textures designed for physically based rendering (PBR)
- Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
MAX (Autodesk 3ds Max, filesize: 65.3 MB), OBJ (OBJ, filesize: 65.3 MB), FBX (Autodesk FBX, filesize: 65.3 MB), GLTF (glTF, filesize: 122 MB), DAE (Collada, filesize: 65.3 MB), TBSCENE (Marmoset Toolbag, filesize: 65.3 MB), SPP (Substance Painter, filesize: 1.39 GB), TEXTURES (Textures, filesize: 29.4 MB)