A Low-poly 3D model of a modular screen made in Blender 3.0
- Images rendered in blender's Eevee.
- real world approximate scale. (45x45cm each module)
- all pivots are centered.
- optimized mesh (clean geometry).
- no flipped faces.
- every body, screen and filter is in a separate object to be able to be customized or disassembled
- Pixel filter is in a separate object (removable)
- loose module with full UV screen (added later)
- I made this thinking in games, so you could shoot or hit one module of the screen, and it could play a glitch FX on the filter, or fall apart , or be used to create curved displays.
- NOTE: It comes with the first render scene and the video scene in Blender format
OBJECTS & GEOMETRY:
- loose module, 3 objects (base+screen+filter) 1997 Polygons 1076 Vertices
- 5:3 aspect ratio, 15 modules, 46 objects, 29685 Polygons 16200 Vertices
- 4:3 , 12 modules, 37 objects
- 1:1 , 9 modules, 28 objects
- 1:2 , 18 modules, 55 objects
- objects from the scene: triple lamp, cyberpunk lamp, Neko Cola cans
MATERIALS:
- 1 PBR 4K Material that covers all hardware and the back part of the screen
- 1 material slot for screen display (you can use the image you want)
- each aspect ratio has a different material for screen.
- the filter is in a separate object, so it is removable and it uses 1 material with a 2k or 4k pixel density as shown in the video
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/AO).
- 2k and 4k pixel resolution for screen overlay
- bonus: 128x128 single pixel if you want to use tiling you can change the resolution as you want
- bonus: delta logo png
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.
OBJ (OBJ, filesize: 9.7 MB), PLY (Ply, filesize: 34.7 MB), BLEND (Blender, filesize: 348 MB), FBX (Autodesk FBX, filesize: 20.1 MB), GLTF (glTF, filesize: 469 MB)