Moskvich is one of the old Russian cars mostly used and moded as a hot rod vehicle,its popularity causes it not to have a specific design,each customer may end up with various customizations.This car s made with the intention of polycount optimization.
- All PBR textures are included, it can be used in realtime rendering engines or game engines like Unreal and Unity.
- Pivot points and scales are all set correctly.
- The front axle and joint are separated and can be animated properly.
- Parts are set up correctly and can be rigged.
Native Formats: MAX (Autodesk 3ds Max, filesize: 2.54 MB)
Exchange Formats: OBJ (OBJ, filesize: 2.55 MB), FBX (Autodesk FBX, filesize: 696 KB), 3DS (3D Studio, filesize: 589 KB)