This moss asset was created through polygonal modeling and detailed texture crafting based on real photographs. Designed for environment design, game scenes, and visualization, it delivers organic surface detail with physically accurate shading. The moss geometry is hand-modeled and optimized for clean topology, making it suitable for both close-up renders and large-scale natural surfaces.
Key Features
- Handcrafted polygonal moss model with natural, organic structure
- Clean topology and optimized mesh for real-time performance
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v4.1
- Objects Included: 1
- Polygons: 323,838 (Subdivision OFF)
- Vertices: 328,436
- Units: Centimeters (H: 32, W: 64, L: 71)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
- Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
- Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors
- Timelapse video showcases the full creation process – from modeling to photo-based texture setup and shader creation
Native Formats: BLEND (Blender, filesize: 19 MB)
Exchange Formats: OBJ (OBJ, filesize: 9.12 MB), FBX (Autodesk FBX, filesize: 12.9 MB), PNG (PNG, filesize: 19 MB)