Hello, dear Customer!
We are happy to present you game-ready low-poly enduro moto wheel with 5 mesh versions (metal disk, old dirty tire, new clean tire, old dirty wheel and new clean wheel)
- Ready for game development.
- Native format: Blender 3.6
FEATURES
- Gameready low-poly model
- Optimized for real-time rendering
- Provided with 5 separate mesh versions
- Model is fully textured with all materials applied
- 1 4K texture set used
- All materials and textures are intelligently named
- PBR materials
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- Objects have correct pivot points (origins)
- All images are taken in Marmoset Toolbag
- Real world scale 1:1
GEOMETRY
- Triangles: Metal disk (14022), Old dirty tire (14318), New clean tire (14318), Old dirty wheel (25934), New clean wheel (25922)
- Vertices: Metal disk (7648), Old dirty tire (7159), New clean tire (7159), Old dirty wheel (13766), New clean wheel (13753)
- Unit scale: centimeters
- Dimensions in centimeters(w,l,h): Metal disk (48x48x17), Old dirty tire (68x68x13), New clean tire (68x68x13), Old dirty wheel (68x68x17), New clean wheel (68x68x17)
- The model is triangulated
TEXTURES
Model is completely UV-unwrapped. You can see all the textures on the preview images
1 texture set used
Both Metallic/Rough and Specular/Gloss PBR workflows are available
- Normal (OpenGL, 4096x4096, PNG, 16 bit)
- Normal (DirectX, 4096x4096, PNG, 16 bit)
- Base_color (4096x4096, PNG, 8 bit) - metal/roughness
- Roughness (4096x4096, PNG, 8 bit) - metal/roughness
- Metallic (4096x4096, PNG, 8 bit) - metal/roughness
- Diffuse (4096x4096, PNG, 8 bit) - specular/glossiness
- Specular (4096x4096, PNG, 8 bit) - specular/glossiness
- Glossiness (4096x4096, PNG, 8 bit) - specular/glossiness
- Occlusion/Roughness/Metallic (4096x4096, PNG, 8 bit) - UE
- Ambient occlusion (4096x4096, PNG, 8 bit) - Optional
- Height (4096x4096, PNG, 16 bit) - Optional
Texel density: 2000 px/m
FILE FORMATS.blend (NATIVE Blender 3.6) max .mb .fbx .obj .glb .gltf .usdc .usdz .dae
Click on DevilleArt to the right side of the screen to see our other models
BLEND (Blender, filesize: 64.8 MB), OBJ (OBJ, filesize: 2.83 MB), FBX (Autodesk FBX, filesize: 9.15 MB), MAX (Autodesk 3ds Max, filesize: 65.7 MB), MA (Autodesk Maya, filesize: 66.3 MB), GLTF (glTF, filesize: 139 MB), DAE (Collada, filesize: 4.28 MB), PNG (PNG, filesize: 529 MB), TEXTURES (Textures, filesize: 263 MB), UASSET (UnrealEngine, filesize: 91.9 MB), USD (USD, filesize: 64.7 MB), USDZ (USDZ, filesize: 64.6 MB), MEL (Maya Mel Script, filesize: 66.3 MB)