Files : FBX | OBJ | ZTL | STL | Textures
This is a fantasy electric motorcycle, prepared for animation, has 5 moving parts. The design of the motorbike is made in the style of a bee, completely my idea.
- [Low-poly created in Maya]
- [High-poly created in Zbrush]
- [UV created in 3D Coat]
- [Textures created in Substance]
- [Render created in Marmoset]
- [Tested on Unreal Engine] - works correctly
FBX:
- Low poly: Polys =2777, Points = 2672
- Model Scaled for Games
- Model have correct Pivots to move
- 4 Static Poses
OBJ:
ZTL:
- Low poly with UV (5 SD)
- High poly without UV
STL:
Textures:
[PBR: (2048х2048)]:
- Albedo
- Metalic
- Roughness
- Normal (Direct X)
- Normal (Open JL)
- Ambient Occlusion
- Emissive
For people with Mac OS - you can use online conventor for Zip archives on that website - https://convertio.co/
Native Formats: ZTL (Zbrush, filesize: 4.43 MB)
Exchange Formats: OBJ (OBJ, filesize: 37.8 KB), FBX (Autodesk FBX, filesize: 9.3 MB), STL (Stereolithography, filesize: 37.3 KB), TBSCENE (Marmoset Toolbag, filesize: 9.21 MB), TEXTURES (Textures, filesize: 16.8 MB)