A Himalayan style hotel consisting of 2 floors each with enterable interiors. Includes four materials all with non-overlapping UVs. Works great in any modern game engine or for rendering purposes.
Textures are in 4096x4096 resolution:
- Diffuse/Base colour
- Roughness
- Metallic
- Normal map
- Ambient Occlusion
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92
For any help or inquiries please message me directly on CGTrader or on my email: howardcoates3dart@gmail.com
OBJ (OBJ, filesize: 97.8 KB), BLEND (Blender, filesize: 271 KB), FBX (Autodesk FBX, filesize: 134 KB), TEXTURES (Textures, filesize: 380 MB), DAE (Collada, filesize: 170 KB), GLTF (glTF, filesize: 372 MB), UNITYPACKAGE (Unity 3D, filesize: 380 MB), UASSET (UnrealEngine, filesize: 451 MB)