MR 762/HK 417. Modular( 9 Attachments), Low poly model with two Texture sets(PBR). Originally created in Maya. Preview rendered with Marmoset Toolbag 4Model info:All objects, textures and materials are named appropriately. The model is built in a real scale. Clean topology. Geometry is fully triangulated to ensure the best shading. There are 86 separate parts in this model .The whole model (All attachments, with additional models for different handguards and 4 Bullet pack) has 97 377 tris and 48 516 verts. The whole model (All attachments, one bullet) has 83 667 tris and 41 671 verts.
Parts Info:
- Bipod - 9070 tris / 4540 verts
- Hand_Grip - 1788 tris / 892 verts
- Handguard_Cover - 2952 tris / 1420 verts (with alternative models 5160 tris / 2500 verts)
- Handguard_var_1 - 9162 tris / 4470 verts
- Handguard_var_2 - 6208 tris / 3084 verts
- Iron_Sights - 4509 tris / 2259 verts
- Rifle - 32 370 tris / 16 204 verts (with one bullet 28 338 tris/14 172 verts)
- Rifle_Scope - 7398 tris / 3703 verts
- Tactical_Flashlight - 7470 verts / 3733 verts (Has 2 model for Handguard_var_1
- And for Handguard_var_2)
- Tactical_Scope - 6772 tris / 3398 verts
Two texture sets made for physically based rendering (PBR) shader system exported out of Substance Painter each model has:
- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness
For better use of UV space, some parts have been unwrapped by overlapping. Also Scale of unnoticeable parts decreased in UV space. These changes do not affect the quality of the textures and the general appearance of the model.Parts Texture info
- Bipod - 2048×2048 / Texel density - 78.7
- Hand_Grip - 1024x1024 / Texel density - 69.8
- Handguard_Cover - 1024x1024 / Texel density - 69.5
- Handguard_var_1 - 2048×2048 / Texel density - 67.5
- Handguard_var_2 - 2048×2048 / Texel density - 83.0
- Iron_Sights - 1024x1024 / Texel density - 79.3
- Rifle - 4096×4096 / Texel density - 54.0
- Rifle_Scope - 2048×2048 / Texel density - 58.7
- Tactical_Flashlight - 1024x1024 / Texel density - 52.5
- Tactical_Scope - 2048×2048 / Texel density - 90.4
All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names.
MA (Autodesk Maya, filesize: 3.6 MB), BLEND (Blender, filesize: 5.29 MB), OBJ (OBJ, filesize: 5.44 MB), FBX (Autodesk FBX, filesize: 15.9 MB), TEXTURES (Textures, filesize: 1020 MB)