UNMA stands for Unknown Machine. These models represent mysterious, hovering artifacts of unknown origin. They have no visible doors, windows, chassis, or engines, yet they float effortlessly in the air. Whether they are high-tech remnants of a forgotten past or advanced alien technology from a distant future, they exist as silent, gravity-defying objects. Their movement is powered by internal gravitational engines, allowing them to hover 10-20cm above the ground.
- Topology: 100% Quads (No N-gons or Triangles), providing clean geometry.
- UV & Texturing: No UV Unwrapping, No Textures, and No Materials included.
- Texturing Potential: Optimized specifically for Triplanar Mapping and procedural shaders.
- Subdivision: Native Blender files allow you to adjust the Subdivision Surface levels as needed.
- Scale & Positioning: * Models are set to hover 10-20 cm above the ground.
- The center of mass is elevated 0.9m above the 0.0.0 mark.
- Export Settings (FBX): Z-Axis is Up, Y-Axis is Forward.
- Model Dimensions & Capacity:
- UNMA-1: Designed for a capacity of 2 humanoids.
- Polygons: 20,416
- Vertices: 20,418
- UNMA-2: Designed for a capacity of 4 humanoids.
- Polygons: 26,752
- Vertices: 26,754
- Dimensions:
- UNMA-1: 5.14m - 1.8m - 1.3m
- UNMA-2: 5.41m - 1.97m - 1.5m
- No interior included
- Non-Overlapping Geometry
- Units: Meters
- Blender Version: Blender 5.0.1
- Ready to drag and drop into your scene - already set to a natural hover height.
BLEND (Blender, filesize: 3.54 MB), BLEND (Blender, filesize: 3.54 MB), FBX (Autodesk FBX, filesize: 4.37 MB)