Neutral Oak Veneer Texture
Home Catalog Neutral Oak Veneer Texture

Publication date: 2025-10-30

Neutral Oak Veneer Texture

$11

License: Royalty Free

author:

vilaskanani2412

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «vilaskanani2412». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Deliver clean, contemporary interiors with this seamless PBR oak veneer material showing subtle cathedral grain, gentle tonal bands, and a balanced satin sheen that tiles invisibly across large surfaces and holds up in closeups. The pack includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps in linear PNGs for plug‑and‑play use in Unreal, Unity, Blender, 3ds Max, Maya, V‑Ray, Arnold, Redshift, Octane, and Corona with minimal setup. Height data defines delicate pore structure and veneer seams for convincing parallax or displacement, while tuned micro‑roughness keeps highlights controlled, ideal for cabinetry, furniture, wall panels, and minimalist floors. Preview renders include a shaded material ball and a tiled surface swatch to evaluate curvature response, specular rolloff, and repeat behavior before integration into scenes or engines. Deliverables target 4K with optional 8K on request; normals follow OpenGL convention with an easy Y‑invert note for DirectX; textures are seamless and organized for dependable results under HDR lighting. Note: listing contains texture maps only; meshes and scenes used for preview are excluded for a lightweight, engine‑ready download.​

Key features

Subtle, neutral oak veneer with fine pore detail and soft bands for modern interiors and product shots.​

Full PBR set: BaseColor, Normal, Roughness, AO, Height/Displacement; linear PNGs and tile‑safe layout.​

Engine/DCC ready: UE5, Unity HDRP/URP, Blender, 3ds Max, Maya, V‑Ray, Arnold, Redshift, Octane, Corona, Substance.​

What’s included

1× BaseColor (4K PNG, seamless).​

1× Normal (OpenGL; invert Y for DirectX if needed).​

1× Roughness, 1× Ambient Occlusion, 1× Height/Displacement; 16‑bit recommended for height precision.​

Preview renders: tiled surface and material ball.​

Usage tips

Start Roughness around 0.4–0.6 for a satin architectural finish; lower for glossy furniture, higher for matte walls.​

Use Height at 0.25–1% to add subtle pore depth without over‑accentuating veneer bands; tile 2–4× for large panels to maintain scale.​

Pair with neutral lighting to maintain true color, or warm slightly for cozy residential renders.​

BLEND (Blender, filesize: 50.8 MB), JPG (JPG, filesize: 50.8 MB), EXR (EXR, filesize: 50.8 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 11
  • Vertices: 11
  • Plugins used
  • Geometry: Polygon mesh
Similar models
image-product
pbr
Add to Wishlist Remove from Wishlist View
image-product
realtime pbr
Add to Wishlist Remove from Wishlist View
image-product
realtime
Add to Wishlist Remove from Wishlist View
image-product
Add to Wishlist Remove from Wishlist View
image-product
realtime pbr
Add to Wishlist Remove from Wishlist View