So. There are 2 types of Christmas balls, one with a print and one with a paint splash effect. There are textures of color for each element. Also made 2 materials, Tiger. One orange, the other black. Black for metallic. To make the tiger itself matte and the ball is metallic, connect the black tiger to color_ramp and then plug it in metallic and that's it.
**.blend*2.9.1
.fbx (Multi Format)
.obj (Multi Format)
.c4d (Multi Format)**
Texture: 2048
Geometry:
Polygons: 1.386
Vertex: 1435
Native Formats: BLEND (Blender, filesize: 34.5 MB)
Exchange Formats: BLEND (Blender, filesize: 34.5 MB), OBJ (OBJ, filesize: 16.7 MB), FBX (Autodesk FBX, filesize: 34.5 MB), C4D (Cinema 4D, filesize: 17 MB)