Nike Airmax 3D model
Home Catalog Nike Airmax 3D model

Publication date: 2023-11-11

Nike Airmax 3D model

$2

License: Royalty Free No Ai

author:

poorhoseini-m

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «poorhoseini-m». CGhub does not claim copyright ownership over the content used.
  • Description
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Hi every body

Overview

Nike Airmax shoes were designed accurately using blender software.

The high-poly model was designed to perfectly match the source.

The production of high-quality modeling,PBR material, lighting, and rendering.

Can be used for any scene, animation, game, or other content.

The UV mapping is correct and does not overlap.

Ready for eevee and cycles and has various export format.

material

I used the right PBR material, which I put a lot of effort into making it more natural.

Each shoe not symmetrical !

Each shoe is ergonomically designed like human feet.

There is no symmetry between each independent foot.

I focused on ergonomics and didn't design this in a symmetrical way.

As shoes should be.

UV mapping is necessary!

I UV mapped this accurately.

I utilized the smart UV option for a few parts.

For the most part, I manually UV map using mark seams

to achieve a clean and accurate UV map.

Detail is everything!

I endeavored to remember every detail, both material and modeling, such as swings, lints, and every necessary detail.

Completely realistic, match to the source

It is necessary for the modeler to be bound to the source. Therefore, I tried to make my model exactly the same as the real Nike Air Max.

Optimize and utilize the cycle render engine to achieve the most realistic feeling.

Optimized high-poly mesh

Optimization is essential for any project.

This has a direct impact on the render time

and viewport performance.

While maintaining a high-poly mesh,

the Nike Airmax was designed

with minimum poly count

Modular design

Using a 3D model in any work requires making some changes, deleting some parts, or moving object parts separately

to animate.

Modular model design is the easiest way to achieve all of this. My model is composed of various components,

which are named and arranged in a manner that is suitable

for use in any work.

Prepare to use the Eevee render engine

Different situations require the use of different render engines. My model is prepared to work with both

the Cycles and the Eevee render engine.

Enhance the material, lighting,

and scene for each engine

to ensure your hands are free to work.

BLEND (Blender, filesize: 286 MB), OBJ (OBJ, filesize: 3.58 KB), FBX (Autodesk FBX, filesize: 4.19 MB), GLTF (glTF, filesize: 160 MB), ABC (Alembic, filesize: 159 MB), PLY (Ply, filesize: 140 MB), DAE (Collada, filesize: 19 MB), STL (Stereolithography, filesize: 271 MB), USD (USD, filesize: 396 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 2700000
  • Vertices: 2700000
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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