Low poly Nissan GT-R car model for games, educational, visualization and other purposes.Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles.UV mapped and fully textured, unwrapping done with overlapping.Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 7 (.max and .3ds) format included.Polygons: 274 quads/ 518 trianglesVertices: 291Edges: 560UVs: 433Model is mapped on single 1024×1024 pixels texture map. Five colors in two formats, .bmp and .tga, are included in textures_nissan.zip file.
OBJ (OBJ, filesize: 27.3 KB), TEXTURES (Textures, filesize: 7.37 MB), OTHER (Other, filesize: 7.37 MB), 3DS (3D Studio, filesize: 9.03 KB), MAX (Autodesk 3ds Max, filesize: 29.9 KB), MA (Autodesk Maya, filesize: 35.7 KB)