The nunchaku was made in Blender 3.0
the modeling used the metric system (millimeters)
the center of the object is at the beginning of coordinates (x:0, y:0, z:0)
dimensions of the object in millimeters:
length - 391 mmwidth - 253 mm thickness - 33.3 mm
Render 1920x1080 px jpeg (Cycles)
Textures PBR metal-rough 2048x2048 png
- base color
- roughness
- heigh
- normal
- metallic
and PBR specular/glossiness 2048x2048
- diffuse
- specular
- glossiness
- height
- normal
Formats:
- blend (textures in a separate archive )
- dae (textures in a separate archive )
- fbx (textures in a separate archive )
- obj (textures in a separate archive )-max (textures are included in the archive with the file) -c4d (textures are included in the archive with the file )
BLEND (Blender, filesize: 287 KB), OBJ (OBJ, filesize: 78.7 KB), FBX (Autodesk FBX, filesize: 121 KB), MAX (Autodesk 3ds Max, filesize: 25.9 MB), C4D (Cinema 4D, filesize: 27.9 MB), DAE (Collada, filesize: 111 KB), TEXTURES (Textures, filesize: 56.5 MB), 3DS (3D Studio, filesize: 25.8 MB)