The odachi was made in Blender 3.4.1
Render 1920x1080 px jpeg (Cycles)
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
dimensions of the object:
height - 0.18 mlength - 1.75 mwidth - 0.07 m
Textures PBR metal-rough 2048x2048 for sheath and 4096x4096 for odachi png
- base color
- roughness
- heigh
- normal
- metallic
Formats:
- blend (textures are packed into a .blend file )
- dae (textures in a separate archive )
- fbx (textures in a separate archive )
- obj (textures in a separate archive )
- max (3d Max 2020 - Vray) (textures are included in the archive with the file)
BLEND (Blender, filesize: 84.7 MB), OBJ (OBJ, filesize: 51 KB), FBX (Autodesk FBX, filesize: 86.1 KB), MAX (Autodesk 3ds Max, filesize: 82.8 MB), GLTF (glTF, filesize: 77.4 MB), DAE (Collada, filesize: 102 KB), TEXTURES (Textures, filesize: 82.6 MB)