Oil Pumpjack Game-Ready Low-poly 3D model
Home Catalog Oil Pumpjack Game-Ready Low-poly 3D model

Publication date: 2025-08-15

Buy Oil Pumpjack Game-Ready Low-poly 3D model

$5

License: Royalty Free No Ai

author:

DaonWare

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «DaonWare». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

This asset recreates a classic beam-pump (“pumpjack”) with all essential parts: base, A-frame, walking beam, horsehead, pitman arms, counterweight housing, ladder/cage, service platforms, cabling, and wellhead. Materials are authored in a physically based workflow for consistent results in Unity, Unreal, Blender, and other engines. Wear and tear is kept believable: edge paint chipping, subtle rust blooms around bolts/welds, and light surface dents.

What’s included

  • Source file: Blender (.blend) organized by collections
  • Exports: .fbx (with materials)
  • PBR texture sets: 2K (PNG)
    • BaseColor (sRGB)
    • Normal (Tangent, OpenGL)
    • Roughness (Non-Color)
    • Ambient Occlusion (Non-Color)
    • Pivot setup: logical pivots on moving parts (beam, horsehead, linkages) – animation-ready
  • Real-world units: meters; model fits ~6–7 m height range (standard pumpjack scale)

Technical

  • Clean quads where it matters; triangulated export for engines
  • Non-destructive workflow (modifiers applied on export)
  • UVs: single non-overlapping set for the main mesh; consistent texel density
  • Collision proxy included* (simple boxes)

Performance

  • Optimized for mid-range PCs and consoles; works on URP/HDRP and Unreal default.
  • Textures provided in 2K for memory-friendly builds.

Compatibility

  • Blender 3.x+
  • Unity (Standard/URP/HDRP) – plug-and-play PBR
  • Unreal Engine 4/5 – default metallic/roughness workflow

Use casesIndustrial environments, oil fields, factory backlots, management/tycoon games, simulators, cinematics, and promo renders.

Notes

  • Real-world scale; feel free to re-scale per project.
  • Normal map uses OpenGL convention; in engines expecting DirectX, invert the green channel (Y).

SupportQuestions or custom tweaks? Message me—happy to help with formats, LODs, or material variants.

STL (Stereolithography, filesize: 92.4 MB), OBJ (OBJ, filesize: 24.7 MB), FBX (Autodesk FBX, filesize: 134 MB), BLEND (Blender, filesize: 298 MB), OTHER (Other, filesize: 174 MB), TEXTURES (Textures, filesize: 28.6 MB), JPG (JPG, filesize: 28.6 MB), FBM (fbm, filesize: 28.6 MB), EXR (EXR, filesize: 28.6 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 972120
  • Vertices: 969880
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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