Made with Blender and rendered in Cycle Engine.
States:
Length: 274 mBeam: 48 mDraught: 17.5 m ** Real world scale**The hull sides and back as well as large faces of the superstructure are non-overlapping UVs. Most of the rest of the ship is overlapping UVs.
Ship consists of 16 objects separated by functionality.
There are 2 diffuse, and 1 reflect[Superstructure] textures used
BLEND (Blender, filesize: 22.5 MB), OBJ (OBJ, filesize: 26.3 MB), FBX (Autodesk FBX, filesize: 34.8 MB), TEXTURES (Textures, filesize: 16.6 MB), STL (Stereolithography, filesize: 37.5 MB)