Model of a bit dirty/ old bike, low-poly, optimized for game development. It's a decoration/background prop.It was modeled using Maya and handpainted on Substance. You can request different colors or variations on the comments! :)
Some info about the model:PBR Texture set (Metallic - Roughness) - 6 maps.Textures are 1024x1024px
Geometry:
- Triangles 360
- Quads 2.8k
- Total triangles 6k
- Vertices 3.2k
STL (Stereolithography, filesize: 293 KB), OBJ (OBJ, filesize: 736 KB), FBX (Autodesk FBX, filesize: 216 KB)