I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Mesh Model is in .blend file.
Model is in the Center.it consists of 4 material texture. These: Cottage_and_Concrete,Door_Frame_Text,Glass and Telephone_Parts
İt is door can be opened.
Quad Topologhy!!!
No NYGON!!!
Hig Poly Mesh Baked on Low Poly Mesh.
Model Name: Old Brick Telephone Booth
High Quality Texture Maps.
8 Bit PNG Texture
PBR
Real World Scale-Meters
Low Poly
Game Ready
Poly Count: 7,796
Vertex Counut: 9,324
4K UV MAP
4096x4096 Maps and Textures.
Unity 5 Unreal Engine 4 Maps
PBR SpecGloss ands MetalRough Maps
All maps is in rar files. The High Poly Mesh is in Blend File!!!
All objects have fully unwrapped UVs.
Available File Formats:
PBR SpecGloss from MetalRough Maps:
Unity 5(Standart Metallic) Maps:
Unreal Engine 4 (Packed) Maps:
STL (Stereolithography, filesize: 753 KB), OBJ (OBJ, filesize: 1.16 MB), DAE (Collada, filesize: 1.01 MB), ABC (Alembic, filesize: 839 KB), FBX (Autodesk FBX, filesize: 547 KB), BLEND (Blender, filesize: 2.12 MB)