You will receive the archive with model saved in four different formats (.max, .fbx, .obj, .tbscene) and the textures.
FBX files:
- Unreal Engine: FBX file (LODs and collision included).
- Unity: FBX file (LODs included). It is recommended to use Box as a collider.
- General: Each LOD is saved as a separate FBX file.
Textures resolution: 2048x2048 px.
Textures format: TGA.
Texture set includes:
Unreal Engine:
- BaseColor (5 color options);
- Normal;
- ORM (Red channel - Occlusion, Green channel - Roughness, Blue channel – Metallic).
Unity:
- Albedo (5 color options);
- Normal;
- MetallicSmoothness;
- SpecularSmoothness;
- AO;
- MaskMap (Red channel - Metallic, Green channel - Glossiness, Blue channel – Occlusion).
You can pick different sets of textures depending on the chosen pipeline.
PBR:
- BaseColor (5 color options);
- Roughness;
- Glossiness;
- Metalness;
- Specular;
- Normal (DirectX);
- Height;
- AO.
Rendered in Marmoset Toolbag 3.08. The model has also been tested in Unreal Engine 4 and Unity.
UVs:
- Channel 1: Non-overlapping
- Channel 2: Non-overlapping (for baking lightmaps)
Polygon count (including wires): LOD0 - 12436 tris, LOD1 - 8734 tris, LOD2 - 5082 tris, LOD3 - 2828 tris.
This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.
Feel free to contact me if you have any questions, I'm happy to help!
Native Formats: MAX (Autodesk 3ds Max, filesize: 8.93 MB)
Exchange Formats: OBJ (OBJ, filesize: 725 KB), FBX (Autodesk FBX, filesize: 10.6 MB), TBSCENE (Marmoset Toolbag, filesize: 2.88 MB), TEXTURES (Textures, filesize: 102 MB), OTHER (Other, filesize: 102 MB)