Old Chair Game Ready Low-poly 3D model
Home Catalog Old Chair Game Ready Low-poly 3D model

Publication date: 2021-12-14

Buy Old Chair Game Ready Low-poly 3D model

$4.99

License: Royalty Free No Ai

author:

3D-Skill-Up

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3D-Skill-Up». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Improve your workflow with 3D game props!

Creative and eye-catching lowpoly models that are optimised for real-time game engines like this game asset that will add life and context to game worlds and help you create your next videogame!

Game ReadyOld Chair Lowpoly ready for VR/AR and games or other applications.

4K PBR Textures Included

Non Overlapping UV Layout Map Resolution: up to 4096x4096px PBR Workflow: Base color, Metallic, Normal, Roughness, AO Textures Unreal Engine 4 Textures Unity 5 (Standard Metallic) Plus Textures Unity HD Render Pipeline

Topology Vertices 166 | Faces: 128 | Triangles: 266

Files format included

.blend

.fbx

.obj

*With the purchase you get: *

Blend, FBX, OBJ Textures PBR for Blender (4K, 2K, 1K, 512) Textures PBR Metal Roughness (4K, 2K, 1K, 512) Textures PBR for Unity (4K, 2K, 1K, 512) Textures PBR for Unreal (4K, 2K, 1K, 512)

Old Chair is scaled with blender to actual size in real world dimension. Made and rendering in Blender v2.92 with Cycles.

Compatible with Unity and Unreal

Old Chair Game Ready is a resource in the 3D computer graphics used by 3D game developers to ease their work and smoothen the workflow.

Benefits

Non-Overlapping UV Layout Map

Non-overlapping helps the user to draw unique textures. It is essential in texture baking or generating normal maps. Furthermore, it helps to achieve specific needs such as you can paint over one part of the model and leave the rest as it is.

** PBR Workflow**

Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the flow of light in the real world.

Add Value to Gaming World

Game assets add life and energy to the game world and assists in creating topnotch content.

Hassles Solves

Texture import and compression consume valuable time, especially when working on complex projects. Old Chair has optimized texture import and compression process.

Reducing texture resolution is often overlooked when there’s a need of reducing poly count. However, game model scale the texture according to the model.

It is necessary to invest a lot of time to make a 3D model game ready.

Feel free to leave a rating, or shoot me a message with any questions you may have.

Check out my other good stuff on Artstation

My YouTube Channel (in italian)

My Prints

BLEND (Blender, filesize: 672 MB), BLEND (Blender, filesize: 672 MB), OBJ (OBJ, filesize: 585 MB), FBX (Autodesk FBX, filesize: 585 MB), GLTF (glTF, filesize: 12.5 MB), TEXTURES (Textures, filesize: 585 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 128
  • Vertices: 166
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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