old papier mache doll. 48cm height
3 objects in the scene (3 levels of details): 7471, 14003 and 55896 verts
The doll consists of separate parts, combined in 1 object. Legs, hands, head and eyes are removable
Blend file contains Principled shader with connected maps
Game ready with PBR textures
4096 x 4096 PNG maps for various workflows: Albedo, Normal OpenGL, Normal DirectX, combined ARM (Red Channel - AO | Green Channel - roughness | Blue Channel - metalness), AO, Metalness glossiness, Roughness. Maps were created in Substance painter
Modeled in Maya
Rendered in Marmoset Toolbag and Arnold
STL (Stereolithography, filesize: 7.33 MB), OBJ (OBJ, filesize: 3.05 MB), BLEND (Blender, filesize: 4.18 MB), DAE (Collada, filesize: 3.64 MB), FBX (Autodesk FBX, filesize: 3.75 MB)