Transformations are At 0.0.0 (scene origin)
Names:
Objects Name : - S _Wall _A _01
Materials Name : M _Wall _A _01
Textures : 4096x4096 PNG
- T _Wall _A _01 _Base_Color
- T _Wall _A _01 _Normal _DirectX
- T _Wall _A _01 _Roughness
- T _Wall _A _01 _Mixed _AO
- T _Wall _A _01 _Metallic
- T _Wall _A _01 _Height
.Importing :
First Copy/Paste the Textures to a folder beside the scene file . Rename this Folder to Textures
If Textures not loaded ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
Importing process is not perfect in any cases (Because of different software standards) and need to some adjustment.
If You Need Help please send a Message :)
MA (Autodesk Maya, filesize: 15.7 KB), BLEND (Blender, filesize: 1.37 MB), OBJ (OBJ, filesize: 1.15 KB), FBX (Autodesk FBX, filesize: 49 KB), MAX (Autodesk 3ds Max, filesize: 676 KB), TEXTURES (Textures, filesize: 41.1 MB), 3DS (3D Studio, filesize: 1.01 KB), DAE (Collada, filesize: 7.44 KB), DWG (AutoCAD, filesize: 22.7 KB)