Game ready safe for PBR game engines/renderers. Modeled in 3ds Max 2020.
This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene is included.
||SPECS||
- Geometry is quads and tris, no n-gons
- All materials and objects named appropriately
- Scaled to approximate real world size (centimeters)
- Tested in Marmoset Toolbag 3 (see renders)
- Tested in Unreal Engine 4
- Tested in Unity Engine
- No special plugins needed.
- .obj and .fbx versions exported from 3ds Max 2020
- Model unwrapped manually to make most efficient use of the UV space.
Model ready for the door to be animated. The door's pivot point is located at the hinges.
|| Textures ||
- 2048x2048 base color, roughness, metalness, normal and AO (ambient occlusion)
- Also included: textures in specular/gloss PBR format for those who prefer that setup.
- Also included: extra texture maps such as curvature, world space normal, and world position
- Textures designed for physically based rendering (PBR)
- Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
MAX (Autodesk 3ds Max, filesize: 34.6 MB), OBJ (OBJ, filesize: 34.6 MB), FBX (Autodesk FBX, filesize: 34.7 MB), GLTF (glTF, filesize: 66.9 MB), TBSCENE (Marmoset Toolbag, filesize: 34.6 MB), TEXTURES (Textures, filesize: 69.4 MB), PNG (PNG, filesize: 34.6 MB), SPP (Substance Painter, filesize: 305 MB)