Old tug boat
-- About the product --
- This model is inspired by the tow/tug boats built in the 50's/60's powered by a steam engine.
- This model was created with Blender 3.4.1 and built to real world scale.
- Ready for subdivision.
- No special plugin/addon needed to open the scene.
- This model consists of quads only.
- Total Vertices count : 750615
- Total Edges count : 1453946
- Total polygons count : 707241
- Size units : Centimeters (cm)
- Total dimension of the model : x:966cm ; y:3180cm ; z:1745cm
- All UV maps are included in .png format.
- All textures are available in 8k, 4k and 2k versions to fit with your needs.
- This model have an emission texture ready for a night scene if needed, to make it effective or not you just have to increase the emission strenght in the principled bsdf or let it be set to 0 to keep the lights turned off.
- Hdri included.
- The wheelhouse door is opening.
- No wrong or bad normals, no backfaces visible.
-- Inside the .blend file --
-The model:
- The model with a subdivision modifier level 2 not applied but ready to be.
- 8k Textures applied, plus 2 more sets of the same texture in 4k and 2k are already embed in the file and available to downloading in the additionals files as well.
- A limit location constraint is applied on the wheelhouse door to make it opened or closed easily (you just have to select the door object and move it)
-Lighting:
- Additionnals lights for the boat lights already set up for a night scene, clearely named and set in a dedicated folder.
-The scene:
- 1 Hdri
- 1 Camera
The .blend file is Ready to render.
-- Preview images --
- All images are rendered with Cycles, natively in Blender.
- All images was rendered with a subdivision level 2 on the model.
- All images are raw renders, no post-processing was applied, except a simple denoiser for night shots.
-- Textures --
- UVs fully unwrapped, non-overlapping, using UDIM tiles workflow.
- 3 Materials:
- "Tug_Boat" (19 tiles)
- Base color
- Metallic
- Roughness
- Normal GL
- Normal DX (Available in the additionals files)
- Height
- "Glass" (1 tile)
- Base color
- Roughness
- Height
- Transmissive
- "Emissive" (1 tile)
- Base color
- Metallic
- Roughness
- Emissive
- Normal GL
- Normal DX (Available in the additionals files)
- Height
-- Files formats --
- .blend
- FBX
- OBJ
-- Additionals files --
- Textures "Tug_Boat" 4k
- Textures "Tug_Boat" 2k
- Textures "Glass" 4k
- Textures "Glass" 2k
- Textures "Emissive" 4k
- Textures "Emissive" 2k
- Normal maps Direct X versions in 8k
- Hdri
Native | Blender 3.4.1 | Cycles Render FBX OBJ