This is Game Ready Wall_Lamp with a high quality. Created using Maya and Zbrush. Textured using Substance Painter
Models Created using High poly Baked into Low Poly / PBR Textures
Real World Scales
All the Models with 3 Formats 'Fbx - Maya - 3ds Max
All the Models with Textures 1024 x 1024 PNG
Base Color / Normal Map / Height / Roughness / Metallic / Emissive
The Models Polycount 1863 Polys
You can import it to Unreal Engine 4 and Unity 5 or any other Game Engine
During rendering, a light source inside the lamp was also used.
MAX (Autodesk 3ds Max, filesize: 2.4 MB), TEXTURES (Textures, filesize: 4.53 MB), FBX (Autodesk FBX, filesize: 7.45 MB), MA (Autodesk Maya, filesize: 2.75 MB), GLTF (glTF, filesize: 4.8 MB)