The model is low middle poly mesh, UV textured with 4K png maps: Base color, Height, Metallic, Roughness, AO and Normal map.Multi polymesh, assembled in 3DS MAX group, with multi single UV layout
As it can be seen on rendered images.
The model has 30459 polys and 31173 verts.
Zip file contains
- Scanline Old_Mill_MAX_2021 file, 5,952 MB
- Scanline Old_Mill_MAX_2013 file, 6,980 MB
- FBX2020 2,067 MB,
- FBX2013 2,038 MB
- and obj file 4,748 MB.
Render settings and HDRi are not included.
To gain the optimal realistic render result, user must manually place maps in the shader slots of its prefered program/render engine.
A feedback would be appreciated.
Please, before posting a negative feedback, contact me.I will do my best to resolve your issue.
*Notes
- Images were rendered combining various HDR images and lighting angles, with shader/render tweaks.
- Tweak the shader parameters combining provided maps to gain look as in rendered imgs
- The render look is achived by normal maps, height maps and other
- Images were rendered on various render engines using provided map textures
- Not recommended for beginners in 3D
MAX (Autodesk 3ds Max, filesize: 2.06 GB), OBJ (OBJ, filesize: 1.03 GB), FBX (Autodesk FBX, filesize: 2.06 GB), PNG (PNG, filesize: 1.03 GB)