Old worn streetlight from the soviet era
- Ready to use in Unreal Engine 4
- Textures: 2K packed PBR: Diffuse, ORM(R - Occlusion, G - Roughness, B - Metalic), Normal, Emissive
- Second UV channel is a lightmap
- Collision: Yes
- Triangulated: Yes
- LOD's: Yes LOD0: 5108 tri, LOD1: 3118 tri, LOD2: 1982 tri
FBX (Autodesk FBX, filesize: 591 KB), TEXTURES (Textures, filesize: 19.6 MB)