Onyx Texture Texture
Home Catalog Onyx Texture Texture

Publication date: 2025-10-06

Onyx Texture Texture

$11

License: Royalty Free No Ai

author:

deepkanani16

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «deepkanani16». CGhub does not claim copyright ownership over the content used.
  • Description

This premium onyx texture showcases warm golden bands with fine crystalline breakup, perfect for feature walls, countertops, reception desks, and backlit panels that need luminous depth. Delivered as an 8K seamless PBR set, it preserves micro‑crystal detail and flowing layers for close‑ups and large tiled surfaces with minimal repeats. An optional emissive/glow mask is included to simulate backlighting in real‑time engines or offline renders without complex SSS setups.

What’s included

Seamless tileable textures at 8192×8192 px (8K) and 4096×4096 px (4K) for performance‑friendly scenes.

Maps: Base Color (PNG), Normal OpenGL (PNG), Roughness (PNG), Ambient Occlusion (PNG), Height/Displacement 16‑bit (PNG), optional Emissive mask (PNG).

Preview renders and setup tips for polished vs. satin finishes and simple backlight simulation across popular DCCs/renderers.

Technical details

Color spaces: sRGB for Base Color and Emissive; linear for Roughness, AO, Height, and Normal.

Real‑world scale: 1×1 m per tile; rotate UVs to run bands horizontally or vertically as desired.

Normal format: OpenGL; flip Y for DirectX pipelines when needed.

Displacement: 16‑bit height tuned for subtle layered relief; recommend 1–3% tessellation to keep bands smooth and crystalline facets sharp.

Use cases

ArchViz: backlit feature walls, luxury bathrooms/spas, bar fronts, reception counters, decorative panels.

Product & set design: premium props, tabletops, jewelry/watch displays, packaging backdrops with a luminous stone look.

Real‑time: Unreal/Unity scenes using emissive for glow and PBR maps for polished reflections at 4K/8K.

Compatibility

Works in Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, V‑Ray, Corona, Cycles/Eevee, Arnold, Octane, and Redshift.

Metallic/Roughness PBR ready; optional emissive adds backlit effect without subsurface scattering if preferred.

Notes

Texture/material package only; no 3D geometry included.

Licensed for commercial project use; redistribution of source files is not permitted per marketplace rules.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 6
  • Vertices: 6
  • Plugins used
  • Geometry: Unknown
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