Warning: This was rendered using aiToonShader using Arnold Renderer which is attached in the Maya 2020.2 file. It might not work in another render. You'll have to remake the Toon shader.
Software used: Autodesk Maya 2020Plugins: Xgen hairFIles that I have included:
- 7jan21 - THIS__collection4.xgen --> The Xgen grass file I used (Import it from the Xgen menu)
- 7Jan21_FBX.fbx --> FBX scene file
- 7JAN21_OBJ.obj --> OBJ scene file
- 7jan21 - THIS.mb --> Native Maya 2020.2 file
- pine.spm SpeedTree file for the tree
- Z3_fbx.FBX --> Z3 Car model
- Tree_STDIN.ass --> Maya StandIn file
Do let me know if you have any doubts here or on my YT channel.
Native Formats: MA (Autodesk Maya, filesize: 444 MB)
Exchange Formats: OBJ (OBJ, filesize: 393 MB), FBX (Autodesk FBX, filesize: 170 MB), OTHER (Other, filesize: 32.4 MB)