- Base Color
- Ambient Occlusion
- Roughness
- Metallic
- Normal (OpenGL)
- Height
- Unreal Engine PBR textures in .png format with a resolution of 4096 × 4096. Available maps:
- Base Color
- Occlusion Roughness Metallic
- Normal (DirectX)
- .sbs (editable Substance Designer file)
- .sbsar (compiled material for use in Substance Painter or other supported engines)
- The .sbsar file allows customization of various parameters directly inside Substance Painter, giving you flexibility for different use cases.
SBS (Substance Designer, filesize: 641 KB), SPP (Substance Painter, filesize: 490 KB), PNG (PNG, filesize: 316 MB)