Ready-to-render in all formats; no setups or plugins. Light setup included in .max only.
- Only two (2) objects (trunk, leaves)
- Low poly (only 1378 polygons)
- Real world scale (units: cm)
- Model is subdividable.
- Game Ready (.fbx and .uasset)
Compatible with every 3D software that imports .FBX.
Formats:
- 3DS Max (.max) - ready to render
- FBX standard (.fbx) - compatible with every 3D software; Standard shader
- Collada (.dae) - materials and textures included.
- Unreal Engine 4 (.uasset) - one mesh, lightmap channel, baked lights supported
- FBX mentalray (.fbx) - for 3D software that supports mentalray
- FBX game ready (.fbx) - game ready, triangulated, lightmap, LODs; for all 3D game engines.
Textures:
- Palm_Leaf_Diffuse (2048x2048)
- Palm_Leaf_Opacity (2048x2048)
- Palm_Leaf_Normal (2048x2048)
- Bark_Diffuse (2048x2048)
- Bark_Normal (2048x2048)
Tropical palm tree, great for closeups.
Created with 3DS Max 2017, rendered using V-Ray 3.6.
*Backplate from first preview image not included.
MAX (Autodesk 3ds Max, filesize: 287 MB), OBJ (OBJ, filesize: 142 KB), FBX (Autodesk FBX, filesize: 144 MB), UASSET (UnrealEngine, filesize: 52.6 MB), DAE (Collada, filesize: 47.7 MB)