Park bench scene made in 3ds Max 2022 and textured in Substance Painter. Full scene has 3570 polygons and 3457 vertices.
Scene consists of 3 models:
- Bench. A set of 2k textures, separate .fbx/.max/.blend/.obj files centered to 0.0.0 scene coordinates. 2016 polygons, 1958 vertices. Side metal elements share same UVs (overlapping texture)
- Lantern. A set of 2k textures, separate .fbx/.max/.blend/.obj files centered to 0.0.0 scene coordinates. 996 polygons, 956 vertices. Nothing is overlapping. Unlit textures can be seen in screenshot section
- Garbage bin. A set of 2k textures, separate .fbx/.max/.blend/.obj files centered to 0.0.0 scene coordinates. 522 polygons, 506 vertices. Nothing is overlapping
Scene details
- Model pack contains .fbx / .max / .blend and .obj file formats. Textures aren’t embedded into each format and have to be plugged in manually. Fbx files are provided for 2014/2015, 2016/2017 and 2020 versions.
- You might want to rescale the model to match scene size
- Model is centered to the middle of its bottom part and placed to 0.0.0 scene coordinates
- Textures come in 2k resolution
- Texture pack contains .png textures optimized for Arnold, Vray, Corona, UnityHDmetal + .png/.jpeg and .targa files optimized for UE4
- Nothing is animated
- UV maps can be seen in screenshots section
- Everything is named properly
- Renders were made in SP Iray renderer
Make sure to contact me if you want more details or some minor adaptations to the model.
As usual: best wishes and have a nice day!:D
MAX (Autodesk 3ds Max, filesize: 3.21 MB), BLEND (Blender, filesize: 4.47 MB), OBJ (OBJ, filesize: 1.03 MB), FBX (Autodesk FBX, filesize: 2.28 MB)