Part of an abandoned room in a USSR industrial building.
Our first attempt at texturing in Substance Painter.
The archive file includes the room itself and the objects that are in it (Maya 2022), the texturing file in the Sabstance Painter program (spp), the room file (fbx), textures (png).
SLDPRT (SolidWorks, filesize: 303 MB), SPP (Substance Painter, filesize: 303 MB), FBX (Autodesk FBX, filesize: 303 MB), MA (Autodesk Maya, filesize: 303 MB), MEL (Maya Mel Script, filesize: 303 MB)