Path to Castle Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Roof 1080*749 (Diffuse).
Plants 1: 2048*2048 (Diffuse,Normal and Height).
Plants 2: 4741*3105 (Diffuse and Normal).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: 744*376 (Diffuse,normal and height maps).
Grass Texture: 5615*2419 (Diffuse).
Poly count:
Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172.
**Exported: **Dae | Obj | Fbx | Blend.
Check out my other models: Cgtrader.com/mohdarbaaz3
BLEND (Blender, filesize: 49.9 MB), OBJ (OBJ, filesize: 103 MB), FBX (Autodesk FBX, filesize: 175 MB), TEXTURES (Textures, filesize: 373 MB), DAE (Collada, filesize: 139 MB)