PBR Detailed Robot Low-poly 3D model
Home Catalog PBR Detailed Robot Low-poly 3D model

Publication date: 2017-11-01

Buy PBR Detailed Robot Low-poly 3D model

$69

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

jackfurneri1984

Renders and source materials belong to the author jackfurneri1984.
Specifications
Platform
cgtrader
Animated
✕
Rigged
✕
3D Print ready
✕
VR / AR / Low-poly
✓
PBR
✓
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
20557
Vertices
21467
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering ✓
PC Game development ✓
Mobile Game Development ✓
VR/AR applications ✓
Visualisation ✕
Cinema ✕
Advertising ✕
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✓
FAQ
Is this a free 3D model?

No, this model costs $69.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

This model comes with a Royalty Free license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full technical parameters are outlined in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Full technical parameters are outlined in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
High Quality PBR Robot

The provided model has been created inside of Autodesk Maya (version 2016) - Textured and polypainted in Substance Painter 2 and rendered with different render engines ( Arnold By Solid Angle and Marmoset Toolbag 3 package).

PRODUCT DETAILS:

20557 faces

21467 vertices

Centered in the origin

Real size model

ALL pieces can be separated from each other (legs, gears, hands, etc..)

Unwrapped UVs with NO overlapping

Accurate representation of robot components (arms, legs, cable, etc...)

INCLUDED MATERIAL:

Maya scene file (version 2016) rendered in Arnold (version 4.2.13.4) with whitebox lighting setup (included)

Textures for Maya: all textures (4096 X 4096) exported from Substance and mapped to aiStandard shader

Additional Texture (not essential) representing Billboards / Card for the whitebox lighting setup (.exr format)

.fbx file format

.obj file format

Marmoset Toolbag 3 complete scene file: with all textured needed and setup of the lights

Textures for Marmoset using SPEC / GLOSS workflow

SPEC / GLOSS WORKFLOW (Marmoset scene file)

High Quality textures *Texture resolution (4096 X 4096)

Diffuse Map

Specular Map

Glossiness Map

Normal Map

ADDITIONAL MAPS

Simple Emissive Map (4096 X 4096)

ARNOLD MAPS (for aiStandard shader)

High Quality textures

Linear Workflow setup

Texture resolution (4096 X 4096)

diffuse Map (mapped in the diffuse channel)

specular map (mapped in Arnold specular color)

roughness map (mapped in Arnold roughness)

f0 map (mapped in Arnold Reflectance at normal)

Normal Map (mapped in Arnold Bump map rollout)

ADDITIONAL MAP

Simple Emissive Map (to be eventually mapped to Arnold Emission Rollout)

If you have any question feel free to contact me at:

jackfurneri1984@gmail.com
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